# The Game Design Truthfully non-linear, but in a loose order of priority. ## Index 1. [Game Pitch/Synopsis](pitch/README.md) 2. [Game Flow](flow/README.md) 3. [Game Systems](systems/README.md) 4. [Game Graphics](graphics/README.md) 5. [Game Audio](audio/README.md) -------------------------------------------------------------------------------- # About Forkable Game Design This is a game design document template, ready to be forked by you. ## Features * Open to be forked by anyone, really. * Wiki-friendly hierarchical structure. * Mermaid used/recommended for flowcharts and diagrams. * Team-friendly, assuming your team can use Git and Markdown. ## How To Fork I don't personally use Github. I don't want to make it easy for code to become training data, though in truth I know that's a losing battle since [intellectual property law is likely only applied one-way from wealthy to unwealthy individuals](https://arstechnica.com/tech-policy/2025/02/meta-defends-its-vast-book-torrenting-were-just-a-leech-no-proof-of-seeding/). Either way, I fight in my own way. To fork this repository onto Github, if that is your preferred forge, simply: 1. `git clone https://git.misc.work/jahn/forkable-game-design.git my-game` 2. `cd my-game` 3. `git remote remove origin` Then create a repository on Github, and follow Github's steps for pushing an existing repo. From there, it's yours. You can sync to upstream if you'd like by adding an additional remote, but your project should grow individually so I'll leave that as an exercise to the reader. I won't be changing much here anyway. ## This is yours. Please remove this preface after you fork it. Leave the link at the bottom if you'd like but it's not a priority. [It's yours.](LICENSE) -------------------------------------------------------------------------------- Design docs as Git repos, and the organizational efforts are a brainchild of Jahn at [misc.work](https://misc.work/)