Remove redundancies in arcade example of flow section
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@ -10,8 +10,7 @@ Examples:
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```mermaid
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```mermaid
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flowchart TD
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flowchart TD
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A[Deposit Coin] --> B[Credit >= 1]
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A[Deposit Coin] --> B[Credit >= 1]
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B -- "Yes" --> C[Start Game]
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B -- "Yes" --> E[Begin Game Loop]
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C --> E[Begin Game Loop]
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E --> F[Die]
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E --> F[Die]
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F --> G[Retry?]
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F --> G[Retry?]
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G -- "No" --> I[Highscore]
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G -- "No" --> I[Highscore]
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