gmtk-2025-loop/README.md

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# doodle game concept
A game about using your finger/mouse to draw circles around moving game objects.
It works by instantiating an `Area2D` node with a polygon collision shape, and can probably
also be mildly modified to draw level geometry dynamically.
In either case, the challenge is taming an otherwise automatic system.
Objects move on their own. You only control the pencil.
## Current questions
* Should it be about capturing only the correct game entities?
* Should it be about drawing level geometry to guide game entities to a goal?
## Current definites
* Doodles-in-the-margins lined paper aesthetic
* 2px outlines, simple colors
* Can likely use shaders to make it appear slightly sketchy and animated